
Progressive Doubles
Game Play & Rules
Progressive Doubles
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Two handlers. One dog. One disc. How high can your team go?
Objective
In Progressive Doubles, two human handlers alternate throws to a single dog teammate, scoring as many points as possible in 90 seconds.
With every successful 5-point catch, the throwing handler moves back 10 yards, progressively increasing the challenge, dynamics, and the fun.
Field Setup
- Standard K9 Frisbee Toss & Fetch field (50 yards long)
- Game begins with both handlers and the dog behind the 30-yard line
- Standard scoring zones apply (10–20 = 1 pt, 20–30 = 2 pts, 30–40 = 3 pts, 40–50 = 5 pts)
- Throwing positions progress back toward the 0-yard line in 10-yard increments based on performance
Game Format
- Round lasts 90 seconds, using the standard “Ready, Set, Go” audio timer
- Both handlers begin behind the 30-yard line, alternating throws
- A throw must travel at least 10 yards to be eligible for scoring
- After the initial throw, the dog may be anywhere on the field, but each handler must throw from behind their current designated throwing line for each throw.
- After a handler completes a 5-point catch (landed in the 40–50-yard zone), they move back to the next furthest throwing line (e.g., from 30 → 20 → 10 → 0 yards)
- If the throw does not result in a 5-point catch, the handler remains at their current line for their next throw
- Throws and catches must follow standard League rules (in bounds, 1 disc in play)
- Teams may use one lure disc (different color) per handler
- Roller throws by either handler are allowed if declared before the round begins
- A Tiny Dog bonus of +1 point is awarded for each valid catch
- Air bonus (+0.5 points) is awarded for leaping air catches per Toss & Fetch rules
- Junior handlers earn 1 point for a catch short of 10 yards or anywhere out of bounds.
- All catches must be made at least 10 yards from the throw line (e.g., from the 20-yard line, a catch must land at 30 yards or beyond)
Scoring
- Standard Toss & Fetch scoring zones apply
- Each catch earns points, including:
- Distance zone points (1, 2, 3, or 5)
- +0.5 Air Bonus (for airborne catches)
- +1 Tiny Dog Bonus (if applicable)
- Only throws landing at least 10 yards from the throwing line are valid however Junior handlers score 1 point for short or out-of-bounds catches.
- Final score is the sum of all valid catches made by either handler during the round
Skill Focus
Progressive Doubles develops:
- Team communication and timing
- High-pressure accuracy and disc placement
- Dog’s endurance and responsiveness across shifting angles
- Long-distance throwing and pacing from variable start points
Divisions & Ranking
- Teams are ranked by total score earned in the 90-second round
- Local, regional, and worldwide leaderboards may be tracked
✅ Rules Summary
- Two handlers alternate throws to a single dog
- All start behind the 30-yard line
- 90-second timed round
- 5-point zone catch → handler moves back 10 yards
- No backward movement if no 5-point catch
- One disc in play; optional lure disc per handler
- Rollers allowed if declared before round
- Air and Tiny Dog Bonuses apply
- Catches must be at least 10 yards from the throwing line to count
Exceptions to League Rules
- Two handlers alternate throws (unlike standard single-handler play)
- Throwing position shifts backward on 5-point catches
- Use of a lure disc (one per handler) is permitted
- Roller throws allowed if declared
- Only one disc may be in play
Strategy Tips
- Plan your handler order strategically
- Aim for 5-point zone early to gain ground and boost difficulty-based scoring
- Communicate clearly between handlers to maintain rhythm
- Train your dog to respond to alternating throwers without confusion
- Use the lure disc wisely to redirect your dog after long runs